Multiple local AI models. One native Mac studio. Turn images into usable 3D assets.




TRELLIS.2 4B and TripoSR today, with TripoSG, Hunyuan3D-2, and Stable Fast 3D on the way - installed from inside the app, nothing to configure.
Your images and models never leave the Mac. No uploads, no telemetry, no generation credits, no cloud queue - it works with the network unplugged.
GLB, USDZ, OBJ, STL, PLY, 3MF, transparent PNG stills, and turntable videos - ready for apps, games, AR, and 3D printing.
Film a real object from every angle and macOS Object Capture measures what you showed it - measured from photos, not guessed.
Not a wrapper around one model: inspect, render, and animate your assets in a native Mac studio before exporting.
The beta is rolling out in stages - join the list and get an email when your invitation is ready.
3D Mate is not another photo-to-3D wrapper. It's a native Mac studio with a growing set of local AI engines - different models suit different objects, and you pick the right one with nothing to install or configure. Drop in a photo, generate, then inspect, render, and export in the formats your tools actually accept. Everything runs on your hardware: no uploads, no telemetry, no generation credits, no cloud queue. Currently in a free staged beta for Apple Silicon Macs running macOS 15 or later.